Computer Engineering is a four-year degree program that deals with the study of computer systems. The curriculum covers both software and hardware and develops the student's ability to analyze computer systems, design, construction of electronic equipment and its peripherals. Since computer science is directed to the theory and technology of computation, the curriculum does not specialize along traditional lines that divide hardware and software, systems and applications, or theory and experiment. Rather, a unified approach to the design and analysis of computers and of computing structures is employed. This background prepares the student for placements as computer engineers in government and industry. It also qualifies them for related jobs with computer manufacturers and consulting firms as systems programmers, as well as application programmers with scientific, research, and business organizations. The ethical considerations with respect to the profession are an important component of the program of study.
The BSCpE curriculum has five (5) tracks of specialization, namely: (a) Computer Network Engineering; (b) Machine Learning; (c) Big Data; (d) System Development; and (e) Mechatronics. It is designed to prepare graduates in accordance with the institutional and program outcomes.
The curriculum has a total of 193 credit units, comprising 134 units of technical courses. These technical courses include 12 units of Mathematics, 8 units of Natural and Physical Sciences, 7 units of Basic Engineering Sciences, 8 units of Allied Courses, 81 units of Professional Courses (Common), 12 units of Professional Courses (Specialized), and 6 units of On-the-Job Training (OJT).
The non-technical courses consist of 59 units, distributed as follows: 24 units of General Education (GE) courses, 9 units of GE elective courses, 3 units of GE mandated courses, 9 units of additional/other GE courses, 8 units of Physical Activities Toward Health and Fitness (PATHFIT), and 6 units of National Service Training Program (NSTP).
Three to five years after graduation, the Bachelor of Science in Computer Engineering alumni shall be:
PEO 1: Demonstrating Engineering Profession.Employed and/or practiced in the field of Computer Engineering such as but not limited to Machine Learning, Big Data Analytics, Network Engineering, Software Engineering, and Mechatronics, or other fields.
PEO 2: Social and Ethical Responsibility. Committed members of professional and other organizations engaging in community development or nation-building.
PEO 3: Lifelong Learning. Involved in continuous training and development in current trends, and advancements in their fields of specialization.
To be retained in the BSCPE program, students must:
Other retention requirements are those stated at PUP Student Handbook. These are guidelines in retention and academic delinquencies, students who failed to meet this University academic standing requirement can be subjected to warning, reduction in load, and probation and dismissal from the course.
The students must finish the requirement of the Computer Engineering Program within five and half years or a period equivalent to one-and-a-half times the normal length of the prescribed residences for the College of Engineering courses. Otherwise, he/she shall not be readmitted into the College.
In case a student is officially given permission for leave of absences, the leave shall not be included in the computation of tenure.
The PUP Student Handbook (2013 Revision) stipulates the graduation requirements as follows:
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