Computer Engineering is a four-year degree program that deals with the study of computer systems. The curriculum covers both software and hardware and develops the student's ability to analyze computer systems, designs, construction of electronic equipment and its peripherals. Since computer science is directed to the theory and technology of computation, the curriculum does not specialize along traditional lines that divide hardware and software, systems and applications, or theory and experiment. Rather, a unified approach to the design and analysis of computers and of computing structures is employed. This background prepares the student for placements as computer engineers in government industry. It also qualifies them for related job with computer manufacturers and consulting firms as systems programmers as well as application programmers with scientific, research, and business organizations. The ethical considerations with respect to the profession is an important component of the program of study.
The BSCpE curriculum has four (4) tracks of specialization namely: (a) Computer Network Engineering; (b) Machine Learning; (c) Big Data; and (d) System Development. It is designed to prepare graduates in accordance with the institutional and program outcomes.
The curriculum has a total of 188 credit units comprising of 129 units of technical courses. These technical courses include 12 units of mathematics, 8 units of natural/physical sciences, 4 units of basic engineering sciences, 11 units of allied courses, 78 units of professional courses (common), 12 units of professional courses (specialized), and 4 units on the job training (OJT),
The non-technical courses in accordance with CMO 20 s. 2013 - The New General Education Curriculum consist of 59 units of general education courses distributed as follows: 33 units of core courses, 9 units of GEC electives, and 3 units of Life and Works of Rizal.
The new GEC also includes 8 units of Physical Education (PE), and 6 units of National Service Training Program (NSTP).
Three to five years after graduation, the Bachelor of Science in Computer Engineering alumni shall be:
PEO 1: Demonstrating Engineering Profession.Employed and/or practiced in the field of Computer Engineering such as but not limited to Machine Learning, Big Data Analytics, Network Engineering, Software Engineering, and Mechatronics, or other fields.
PEO 2: Social and Ethical Responsibility. Committed members of professional and other organizations engaging in community development or nation-building.
PEO 3: Lifelong Learning. Involved in continuous training and development in current trends, and advancements in their fields of specialization.
By the time of graduation, the students of the program shall have the ability to:
To be retained in the BSCPE program, students must:
Other retention requirements are those stated at PUP Student Handbook. These are guidelines in retention and academic delinquencies, students who failed to meet this University academic standing requirement can be subjected to warning, reduction in load, and probation and dismissal from the course.
The students must finish the requirement of the Computer Engineering Program within five and half years or a period equivalent to one-and-a-half times the normal length of the prescribed residences for the College of Engineering courses. Otherwise, he/she shall not be readmitted into the College.
In case a student is officially given permission for leave of absences, the leave shall not be included in the computation of tenure.
The PUP Student Handbook (2013 Revision) stipulates the graduation requirements as follows:
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